Esports
Four Million Signatures and Two Players Who No Longer Want to Return to PUBG
core_answer: Hai tuyển thủ PUBG Việt Nam Himass (Anyone's Legend) và TanVuu (The Expendables) bị KRAFTON cấm khỏi mọi giải đấu PUBG toàn cầu sau một sự cố tại PUBG Asia Stars 2026. Cả hai kháng cáo không thành công và tuyên bố sẽ không quay lại thi đấu PUBG dù lệnh cấm được gỡ.
key_facts: KRAFTON cấm Himass và TanVuu khỏi toàn bộ giải đấu PUBG toàn cầu sau sự cố tại PUBG Asia Stars 2026.; Anyone's Legend yêu cầu Himass không tự lên tiếng; The Expendables gửi kháng cáo nhưng không nhận phản hồi tích cực.; The Expendables giải thể đội hình PUBG sau khi kháng cáo thất bại, chấm dứt sự nghiệp của TanVuu.; Hơn 4,1 triệu chữ ký được cộng đồng thu thập để đòi công lý cho hai tuyển thủ.; Hiệp hội Người dùng Game Hàn Quốc yêu cầu nhà phát hành PUBG PC giải thích quy trình xử lý sự cố Asia Stars.
source_attribution: Phỏng vấn VTVcab (Himass và TanVuu) | Cross-checked: VuaBong.vn
related_qa: question: Tại sao Himass và TanVuu bị cấm thi đấu PUBG?, answer: KRAFTON cấm cả hai khỏi mọi giải đấu toàn cầu sau một sự cố chưa được công bố chi tiết tại PUBG Asia Stars 2026.; question: Hai tuyển thủ có quay lại PUBG nếu lệnh cấm được gỡ không?, answer: Không, cả Himass và TanVuu đều khẳng định sẽ không quay lại thi đấu PUBG chuyên nghiệp.; question: Cộng đồng và tổ chức quốc tế đã phản ứng thế nào?, answer: Hơn 4,1 triệu chữ ký được thu thập và Hiệp hội Người dùng Game Hàn Quốc đã yêu cầu nhà phát hành PUBG PC giải thích quy trình xử lý.
Himass sat on the interview chair at VTVcab, both hands resting on his lap, and when the host asked about his future, he did not answer right away. He looked down at the floor, then up, and the tear rolled before the words could leave his mouth. TanVuu sat beside him, also crying. Two professional PUBG players from Vietnam, men who once stood on international stages, now sitting in a studio, recounting how their lives were closed off by a decision they were never allowed to explain.
I rewatched that interview three times. Not to find more details, but to understand why a single frame could weigh so much. In Busan, where I live and write, I have watched many players collapse after a loss. Losing a match is different from being erased from every match. One is a pain that the next season can heal. The other is a pain with no next season. And what troubled me most was not the tears, but the answer both gave when asked whether they would return to PUBG if the ban were lifted. Both said: no.
The tear on VTVcab is not an ending. It is a question mark still hanging over the newsfeed.
The story begins with an incident at PUBG Asia Stars 2026. After that event, KRAFTON, the Korean publisher of PUBG, banned both Himass and TanVuu from all global PUBG tournaments. At the time, Himass wore the Anyone's Legend jersey, while TanVuu was on The Expendables roster. As soon as the incident occurred, Anyone's Legend told Himass not to speak, not to intervene, and to let the organization handle it. That is the standard crisis playbook of every professional team: centralize the message, control the information, keep the player from saying something that could hurt himself. But that playbook also strips the player of the right to defend himself.
The Expendables did things differently. They filed an appeal with KRAFTON, attaching information they believed could protect TanVuu. But according to what was shared in the interview, The Expendables did not receive the response it expected. There was no positive reply. And then the team decided to disband its PUBG roster. An organization chose full retreat, rather than pursuing a legal battle whose end no one could predict.
This is where I want to pause a little longer. Two organizations, two responses, two outcomes. Anyone's Legend kept operating, while The Expendables vanished from the PUBG map. I do not have enough facts to say which team was right or wrong in how it handled things. But I know this: when an organization chooses to disband an entire roster over a penalty aimed at one individual, the weight of that decision reaches far beyond a single player. It touches the people never named in the announcement: the remaining teammates, the coaches, the logistics staff, and the young talents watching this example to decide whether pursuing professional PUBG is worth it.
In the interview, both players thanked PewPew and the fans. That is the detail I keep, because it shows they did not stand alone. The community gathered more than 4.1 million signatures demanding justice for them. That number is hard to picture: 4.1 million signatures, each one a person who believes something went wrong in how the case was handled. And not only at home. The Korean Game Users Association spoke up, asking the PUBG PC publisher to explain the handling process of the Asia Stars incident. A Korean player-rights organization questioning a Korean publisher, about how it treated two Vietnamese players. That is a paradox I cannot ignore.
I am not writing this to conclude who is right or wrong. I am writing because in eight years of covering esports, I have learned one thing: cases like this never have just one victim. There are direct victims, the two men crying on television. There are indirect victims, the disbanded roster and the teammates who lost their jobs. And there is a quieter victim: the community's faith in the transparency of the system. When the appeal process fails to deliver a satisfactory answer, when the reasons for a penalty are never clearly published, what gets damaged is not only two players' careers, but the trust of everyone left behind.
But I also have to question myself. 4.1 million signatures is a colossal number, and a colossal number always carries its own power. That power can make us forget a basic question: are we demanding justice for two people, or demanding an outcome we want to believe is justice? I do not know the details of the incident at Asia Stars. I do not know what evidence KRAFTON holds. And it is precisely my not knowing, the opacity of the process itself, that keeps me from fully siding with either camp. A penalty issued in the dark, whether right or wrong, leaves the same wound on the community's side.
Four million signatures are not enough to open a door that was locked from the inside.
What I know for certain is what the two players said about their futures. Himass shared that he had planned to compete alongside Taikonn until the end of this year before considering retirement. TanVuu said he wanted to keep playing for about two more years, to enjoy the remaining time with esports. Two plans, two timelines, and both cut short by a decision made on the other side of the border. If the ban were lifted, Himass said he would turn to driving Grab to make a living. TanVuu said he would move into business, selling online. Men who once stood on international stages, now weighing ride-hailing and online selling.
I do not want to overdramatize this. Driving Grab or selling online is not a pitiful fate. Many people live that way, and live decently. What I mean is not that two poor players have to drive. What I mean is this: a system consumed years of these two people's youth, and when trouble came, that system was not transparent enough to give them an explanation, nor humane enough to give them a way back. They did not lose because they were weak. They lost because of a process that the community itself, even in Korea, is now questioning.
Himass and TanVuu did not lose their careers because they lost a match. They lost them to a decision no one would sign their name to.
There is a line I once wrote about the Busan nights no one wants to turn off the lights on. I thought of it while rewatching this interview. The lights of Himass and TanVuu may have gone out. But 4.1 million signatures and the voice of the Korean Game Users Association show one thing: when a player is erased, many others will remember their name. The question is no longer whether these two players will be cleared. The question is whether the esports industry can learn from this, so that those who come after do not have to cry on television, do not have to drive for a living, all because of a decision no one bothered to explain to them.
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